My Background
I'm a self-taught 3D artist with nine years of experience using Blender.
My journey began at age nine when I discovered Minecraft animations on YouTube and wanted to make my own, so I taught myself how to create renders and animations in Blender.
I started out by creating my own short Minecraft animations and eventually began experimenting with procedural textures, creating photorealistic renders of landscapes and making my own 3D models.
Today, I specialise in technically accurate 3D models of aerospace hardware and infrastructure. With these models, I produce realistic renders and animations of humanity's journey to the stars.
I have built a community of over four thousand followers on X where I regularly share my latest renders and animations with the space exploration community.
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